Premiere Pro comes with a number of pre-built effect presets, including: Bevel Edges - adds Bevel to edges of the frame Convolution Kernel - Blur and Sharpen effects Lens Distortion Removal - removes lens distortion from specific camera formats. Edges and ends are usually referred to as one of these three types: square, micro-beveled and beveled. The terminology varies from brand to brand and can be confusing with additional descriptions like eased (micro bevel), kissed (micro-bevel) pillow beveled (beveled soft edges), scraped bevel (full bevel with scrape marks) and more!
The Bevel modifier bevels the edges of the mesh it is applied to,with some control of how and where the bevel is applied to the mesh.
It is a non-destructive alternative tothe Bevel Operation in Edit Mode.
Beveled.¶ |
Options¶
The Edge Feather effect adds a darkened, soft‑focused bevel to the edges of a clip. To adjust the width of the feather, drag the Amount slider left or right. I've had excellent results with psds into Premiere, by selecting the background layer of the psd, then holding down shift while selecting Layer-merge visible. The resulting text layer keys flawlessly, even with bevel, emboss or drop shadow effects.
Only the areas near vertices are beveled, the edges remain unchanged.
Bevel the edges, creating intersections at vertices.
Three cubes with 0.1, 0.3 and 0.5 bevel widths, with Vertices option selected.¶
Defines how Width will be interpreted to determine the amount of bevel.
The distance from the new edge to the original.
The distance between the two new edges formed by the bevel(or the edges on either side of the bevel if there is more than one segment).
Value is the perpendicular distance from the new bevel face to original edge.
The percentage of the length of adjacent edge length that the new edges slide along.
The exact distance along edges adjacent to the beveled edge. A difference from Offset is visiblewhen the unbeveled edges attached to beveled edges meet at an angle besides a right angle.
The size of the bevel effect. See Width Method below.
Three Cubes with 0.1, 0.3 and 0.5 bevel widths.¶
The number of edge loops added along the bevel’s face.
Used to control where a bevel is applied to the mesh.
No limit, all edges will be beveled.
Only edges where the adjacent faces form an angle smaller than the defined threshold will be beveled.Intended to allow you to bevel only the sharp edges of an object without affecting its smooth surfaces.
Use each edge’s bevel weight to determine the width of the bevel.When the bevel weight is 0.0, no bevel is applied.See here about adjusting bevel weights.
Use weights from a vertex group to determine the width of the bevel.When the vertex weight is 0.0, no bevel is applied.An edge is only beveled if both of its vertices are in the vertex group.See here about adjusting vertex group weights.
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Inverts the influence of the selected vertex group, meaning that the groupnow represents vertices that will not be deformed by the modifier.
The setting reverses the weight values of the group.
Profile¶
Superellipse¶
Creates a bevel with a uniform concave or convex curve.
The shape of the bevel, from concave to convex. It has no effect if Segments is less than 2.
Custom Profile¶
![Premiere Premiere](/uploads/1/1/8/3/118302677/195739619.png)
The shape of the miter patterns, from concave to convex. It has no effect if Segments is less than 2.
Note
The Miter Shape slider stays active when miters are enabledbecause it still controls the shape of the miter profiles.
This widget allows the creation of a user-defined profile with more complexity thanwith the single profile parameter. The modal tool allows toggling the custom profile,but the shape of the profile is only editable in the options panel after the operation is confirmed.
The profile starts at the bottom right of the widget and ends at the top left, as if itwere between two edges meeting at a right angle. Control points are created in the widget andthen the path is sampled with the number of segments from the bevel modifier.
The Support Loops and Steps presets are built dynamically depending on the number of segments in the bevel.If the number of segments is changed, the preset will have to be re-applied.
Samples will first be added to each control point, then if there are enough samples,they will be divided evenly between the edges. The Sample Straight Edges option toggles whetherthe samples are added to edges with sharp control points on either side. If there aren’t enough samplesto give each edge the same number of samples, they will just be added to the most curved edges,so it is recommended to use at least as many segments as there are control points.
Geometry¶
A miter is formed when two beveled edges meet at an angle.On the side where the angle is greater than 180 degrees, if any, it is called an outer miter.If it is less than 180 degrees, then it is called an inner miter.The outer and inner miters can each be set to one of these patterns:
Edges meet at a sharp point, with no extra vertices introduced on the edges.
Edges meet at a sharp point but in addition, two extra vertices are introduced near the pointso that the edges and faces at the vertex may be less pinched together thanwhat occurs in the Sharp case.This pattern does makes no sense for inner miters, so it behaves like Arc for them.
The Spread slider controls how far the new vertices are from the meeting point.
Two vertices are introduced near the meeting point, and a curved arc joins them together.
The Spread slider controls how far the new vertices are from the meeting point.
The Profile slider controls the shape of the arc.
Patch outer miter.¶ |
Sharp inner miter.¶ |
The value used to spread extra vertices apart for non-sharp miters.
When more than two beveled edges meet at a vertex, a mesh is created as a way to complete the intersectionbetween the generated geometry. This option controls the method used to create that mesh.
The default method for building intersections, useful when a smooth continuation ofthe bevel profile is desired. Without Custom Profile enabled, the curve of the profile continues throughthe intersection, but with a custom profile it just creates a smooth gridwithin the boundary of the intersection.
Creates a cutoff face at the end of each beveled edge coming into the vertex.This is most useful for custom profiles when the new intersection is too complex for a smooth grid fill.
With a three way intersection, when the inner corners of the cutoff profiles faces meet atthe same location, no center face is created.
The direction of the cutoff faces depends on the original vertex’s normal.
Grid fill intersection method.¶ | Three way cutoff intersection where the inner vertices are merged.¶ |
Bevel Edge Countertop
Limits the width of each beveled edge so that edges cannot causeoverlapping intersections with other geometry.
If there are unbeveled edges along with beveled edges into a vertex,the bevel tries to slide along those edges when possible.Turning the option off can lead to more even bevel widths.
Shading¶
When enabled, the per-vertex face normals of the bevel faces are adjusted tomatch the surrounding faces, and the normals of the surrounding faces are not affected.This will keep the surrounding faces flat (if they were before),with the bevel faces shading smoothly into them. For this effect to work,you need custom normals data, which requires Auto Smooth option to be enabled(see Normals).
If a seam edge crosses a non-seam one and you bevel all of them,this option will maintain the expected propagation of seams.
Similar to Mark Seams, but for sharp edges.
The index of the material slot to use for the bevel.When set to -1, the material of the nearest original face will be used.
Set Face Strength on the faces involved in the bevel, according to the mode specified here.This can be used in conjunction with a followingWeighted Normals modifier(with the Face Influence option checked).
Do not set face strength.
Set the face strength of new faces along edges to Medium,and the face strength of new faces at vertices to Weak.
Kuehn Bevel Edge
In addition to those set for the New case,also set the faces adjacent to new faces to have strength Strong.
In addition to those set for the Affected case,also set all the rest of the faces of the model to have strength Strong.
Bevel Edge Granite
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Half Bevel Edge
- Instead of wood or straight edges, I bought bevel edge trim to match the laminate.My question is: I know several of you guys said to install the edge first, then the top sheet of laminate. Does this hold true for using the bevel edge trim?
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With bevel edge install the top sheet then the edge so you can match the top of the bevel with the top of the top laminate.I’ve never used that beveled edging before but since it’s pre-beveled then yeah what Kurt said, I don’t think I like the idea of pre-beveled though. It sounds harder to get it just right and even with the top??Make sure you have enough clamps and that you have the right tackiness of the glue . I’ve had it come off on me . Try to get some help holding so one guy can place at right hieght along edge of top .What’s the brand of the edging? Does it go into a dado?The beveled edge covers the laminart core and all you see is the finished surface, we use it a lot and have never had issues. It gives a look close enough to stone th at you have to look twice to realize it is not. This is our basement bar top.Attachments:
Since you have to rout the top first, make sure there’s no voids in the ply where the pilot bearing rides.I’ve never used that beveled edging before but since it’s pre-beveled then yeah what Kurt said, I don’t think I like the idea of pre-beveled though. It sounds harder to get it just right and even with the top??Same goes for me , I never even knew you could get it .Since you have to rout the top first, make sure there’s no voids in the ply where the pilot bearing rides.Good point! I’ve experienced the pains of those voids more than once. It totally ruins the edge.Jon P.
Timber Carpentry & Construction
https://www.facebook.com/timbercarpentry/
InstagramYou’re right. You will tape your edging every three inches as you apply it. Make it as even to the deck as possible. you will file any small imperfections off at the end being careful not to file through the deck surface. This edging is one area you should NOT use contact cement on. Use you favorite wood glue. - Posts